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Authors: Siddharth Joshi ×
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01.
arXiv (CS.CV) 2026-06-18

Cosmos 3: Omnimodal World Models for Physical AI

We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-transformers architecture. By supporting highly flexible input-output configurations, Cosmos 3 seamlessly unifies critical modalities for Physical AI – effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. Our evaluation demonstrates that Cosmos 3 establishes a new state-of-the-art across a diverse suite of understanding and generation tasks, demonstrating omnimodal world models as scalable, general-purpose backbones for embodied agents. Our post-trained Cosmos 3 models were ranked as the best open-source Text-to-Image and Image-to-Video models by Artificial Analysis, and the best policy model by RoboArena at the time the technical report was written. To accelerate open research and deployment in Physical AI, we make our code, model checkpoints, curated synthetic datasets, and evaluation benchmark available under the Linux Foundation's OpenMDW-1.1 License at https://github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3. The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos3.

02.
arXiv (CS.CV) 2026-06-25

Brevity is the Soul of Inference Efficiency: Inducing Concision in VLMs via Data Curation

Inference efficiency is typically pursued by shrinking the model: distillation, pruning, quantization, and sparse routing each lower per-token cost while treating token count as fixed. But output length has been inflating, and it is precisely the component the standard toolkit leaves untouched. Here, we argue that brevity is the missing inference-efficiency lever, and that pretraining data curation is a practical way to pull it: a model trained on concise, correct data learns to answer in fewer tokens; i.e. it has a lower Cost-of-Pass. We apply our VLM curation pipeline to the MAmmoTH-VL single-image subset, and compare models trained on our curated data, the standard MAmmoTH-VL data, and external open-weight frontier VLMs. On a controlled 20-evaluation set and 14 VLMs at 1B-4B activated parameters, we hold output length fixed with a per-model regression, separating brevity from quality, and price models in FLOPs per correct answer. Curation buys a 35x Cost-of-Pass advantage over the most verbose 4B comparator (Qwen3.5-4B) within $\sim$1 pp of accuracy (0.41 vs 14.58 TFLOPs per correct answer; 0.691 vs 0.704 mean accuracy). Curation also buys a +17.55-percentage-point matched-length accuracy gain over the uncurated baseline that grows with model scale (from +16.7 pp at 1B to +21.2 pp at 4B). This brevity improvement concedes no quality: generic verbosity buys no accuracy at any capability or scale, and the window where reasoning-structured verbosity still earns its tokens shrinks from 4 of 8 capability groups at 2B to 1 of 8 at 4B. Per example, the concise model even reaches correct answers the verbose reasoning model misses, marking reasoning as a distinct curation target rather than something brevity gives up. Inference efficiency in this regime is a tokens-per-correct problem, and brevity is the lever that targets it directly.

03.
arXiv (CS.AI) 2026-06-25

SplitZip: Ultra Fast Lossless KV Compression for Disaggregated LLM Serving

arXiv:2605.01708v3 Announce Type: replace-cross Abstract: Contemporary systems serving large language models (LLMs) have adopted prefill-decode disaggregation to load-balance between the compute-bound prefill phase and the memory-bound decode phase. Under this design, prefill workers generate a KV cache that must be transferred to decode workers before generation can begin. With these workers residing on different physical systems, this transfer becomes a significant bottleneck to serving LLMs at scale, especially for long-input and agentic workloads. Existing lossless codecs are unsuitable here as they primarily target offline weight compression, run on CPUs, or use variable-length coding whose compression cannot keep up with KV production during prefill. We introduce SplitZip, a GPU-friendly lossless compressor for KV cache transfer that preserves KV tensors bitwise and integrates into existing serving frameworks without modifying model execution. SplitZip exploits redundancy in floating-point exponents of KV activations, encoding frequent exponent values with fixed-length codes and routing rare exponents through a sparse escape stream of (position, value). A calibrated top-16 exponent codebook eliminates online histogramming, while the regular dense path and sparse escape correction make both encoding and decoding efficient on GPUs. On real BF16 activation tensors, SplitZip achieves $613.3$ GB/s compression throughput and $2181.8$ GB/s decompression throughput, outperforming prior lossless compressors on the critical codec path. End-to-end transfer experiments show up to $1.32\times$ speedup for BF16 KV cache transfer, $1.30\times$ speedup for TTFT, and $1.23\times$ increase in Request Throughput. The same approach extends to FP8 KV caches, providing up to $1.14\times$ compression over native E5M2. Code is available at https://github.com/Intelligent-Microsystems-Lab/SplitZip