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作者: Aissa Boulmerka ×
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01.
arXiv (CS.AI) 2026-06-25

Hierarchical Reinforcement Learning for Neural Network Compression (HiReLC): Pruning and Quantization

arXiv:2606.26002v1 Announce Type: cross Abstract: We present HiReLC, a hierarchical ensemble-reinforcement learning framework for automated joint quantization and structured pruning of deep neural networks. The framework decomposes the compression search across two levels of abstraction: low-level agents (LLAs) operate independently per block, selecting per-kernel configurations over a multi-discrete action space spanning bitwidth, pruning keep-ratio, quantization type, and granularity, while high-level agents (HLAs) coordinate global budget allocation via ensemble voting guided by Fisher Information-based sensitivity estimates. To mitigate the computational cost of policy evaluation, an iterative active learning loop interleaves surrogate-guided RL optimization with post-compression fine-tuning, using a lightweight MLP surrogate to amortize expensive evaluations and a logit-MSE proxy during cold-start. The surrogate is used for reward shaping rather than as a replacement for final post-compression evaluation. The controller is architecture-agnostic by design, with a modular layer abstraction decoupling the RL environment from the underlying network topology. Experiments across Vision Transformer and CNN benchmarks demonstrate effective parameter-storage compression ratios of 5.99 - 6.72$\times$ with a 3.83 % gain in one setting and 0.55 - 5.62 % accuracy drops elsewhere, supporting hierarchical policy decomposition and sensitivity-aware guidance as practical design choices for joint neural network compression.

02.
arXiv (CS.AI) 2026-06-25

Reward-Conditioned Attention: How Reward Design Shapes What Autonomous Driving Agents See

arXiv:2606.25127v1 Announce Type: cross Abstract: We investigate how reward design shapes the internal attention patterns of reinforcement learning agents trained for autonomous driving. Using three Perceiver-based agents that share identical architectures and training data but differ only in their reward configurations$\unicode{x2014}$ranging from basic violation penalties to continuous proximity penalties$\unicode{x2014}$we analyze cross-attention allocation across 50 real-world scenarios from the Waymo Open Motion Dataset. A central methodological finding is that naïve pooling of timesteps across episodes substantially underestimates the attention$\unicode{x2013}$risk relationship; within-episode correlation with Fisher z-transform aggregation is the appropriate statistic and reveals a robustly positive link between collision risk and agent-directed attention. Building on this validated methodology, we demonstrate two reward-conditioned effects: agents trained with navigation rewards allocate up to $2.0\times$ more attention to GPS-path tokens than those trained with additional proximity penalties$\unicode{x2014}$and $4.7\times$ more than agents with no navigation incentive$\unicode{x2014}$revealing that reward content directly determines which scene elements the encoder prioritizes, and continuous time-to-collision penalties create a $learned vigilance prior$$\unicode{x2014}$elevated resting agent surveillance maintained throughout collision-free phases. In several scenarios, the complete-reward and minimal-reward models exhibit opposite attention$\unicode{x2013}$risk correlation directions, demonstrating that reward design can qualitatively reverse attentional strategy rather than merely modulating its magnitude. These results suggest that attention analysis is a practical diagnostic for verifying that a reward function produces the intended representational behaviour in safety-critical RL systems.